These are changes scheduled with the next restart. For more details read the “About the Pending Updates category” topic.
Lucky hit dmg has been made much less effective to make room for new critical system
The chance to land Dex based skills has been adjusted so that the target’s dex and strength add less weight than they did before.
Damage Resistance (DR) that monsters have will now apply toward magic.
Damage Resistances of bosses that are percentage based have been greatly reduced. This is what caused non magic dmg to bosses to be very weak.
Proc Dmg Resistance is now being added and is generated with a formula.
Clan XP can be gained by turning in XP Shards allowing players to farm for shards to level up the clan. This will allow clans to level up to clan level 2 and gain the new slew of clan skills. Shards will no longer give Adena on turn in with this change.
Trishula Pole Arm Changes
More adjustments to the pole arm due to the weapon not being able to swing with the previous changes.
Clan Skills added
Strength In Numbers (SiN) system has been added to the clan skill list. They require clan level 2 to learn. You can read the descriptions of each skill here: http://www.l15server.com/clanskill.html
Cinco De Mayo Sombrero  has its icon fixed to be as it should have been.